Hello,
I have a hard time making Uvs for a very simple mesh : almost a plane. The Planar projection gives really weird results, nothing close to a planar projection. In fact, once stucked in this projection, every type gives the same result...
Edit :
I found out if i ask for Cylindrical projection in every axis, then back to planar, it may come back to a good projection. But... That's convoluted, no ?
Anyone else ?
A solution ?
Pleeease.
Gep.